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JINX
2v2 arena playstyle, built in Unreal Engine
Jinx: Services
Jinx was originally designed in Halo 5: Guardians for 2v2Â arena gameplay. My goal was to create a circular experience that would keep players cycling through both high and low points of the design.

I used Jinx as a template to familiarize myself with the robust and expansive BSP options found in Unreal Engine's editor. Recreating the map with complete control over its geometry was a blast!


Jinx: Photo Gallery
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