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JINX

2v2 arena playstyle, built in Unreal Engine

Jinx: Services

Jinx was originally designed in Halo 5: Guardians for 2v2 arena gameplay. My goal was to create a circular experience that would keep players cycling through both high and low points of the design.

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I used Jinx as a template to familiarize myself with the robust and expansive BSP options found in Unreal Engine's editor. Recreating the map with complete control over its geometry was a blast!

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Jinx: Photo Gallery

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