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ABOUT EVAN COLSON

I began using Halo's map editor 'Forge' late in 2008, and have been addicted to design ever since. My focuses include both casual and competitive levels, and I often get involved in designing whatever style of gameplay is trending within the multiple online communities I interact with.

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Having taken part in online testing communities for the better part of a decade, I have experienced firsthand the flexibility a designer must possess in order to achieve a successful design. Feedback and the willingness to change and iterate on a design is what has ultimately lead to my most successful projects.

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I have often teamed up with industry officials and studio community managers to help curate user-generated content, and provide feedback that has helped on board certain levels and designs into live multiplayer services within 343 Industries Halo’s franchise.


I also like fruit smoothies.

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