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SABRE

Designed for 4v4 Arena Styled Gameplay

Sabre: Text
Sabre: Video

Sabre was designed alongside fellow community members as a part of a project meant to be presented to 343i for matchmaking consideration.

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The goals of the project were to produce levels that were reminiscent of Halo 2. While designing Sabre, I made an effort to keep Halo 2's style of gameplay in mind.

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A big initial problem with Sabre was the map's middle section, which had been critiqued as 'overcomplicated'. Through constant redesigns and tests, I managed to find a working simplified design that managed to maintain functionality and intrigue, while streamlining player movement and flow through the space.

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Sabre: Services

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